Saturday 22 July 2017

Words Of Shirei - Dave's Dev Diary #1 - 22/07/17

Hey Guys!

I'm back again to start off my very first Development Diary! And what better way to start this diary than with the first showcasing of our new project Words of Shirei.

So the cliff notes for Words of Shirei is a First Person adventure game set in a mysterious world of questionable existence. In this world you will uncover an overarching mystery, solve puzzles and step into a dark plane to help the inhabitants to solve there problems! Pete is the lead designer of the project and will do a MUCH better job of explaining the game on his Dev Diary but for now you can enjoy my brief description!

As our first full 3D project this has got to be the most interesting start to a project for me in a long while. There is lots of planning and research that goes into such a drastically different project like this and that has been refreshing to be honest!

Thankfully Unity is primarily a 3D engine (despite its great 2D toolset of course :p) so the day one project things are fairly simple. For example the First Person Controller and a simple Cross hair took practically second to implement.

This will help massively with the fairly tight deadline that we are currently setting ourselves!

Next for me has been getting to grips with hub world interaction. So im currently adding interaction to the objects Pete has placed in our test world (His lovely Paper Cranes!) Next i want to add a simple inventory and then a simple text conversations.

So this is a really small and simple opening dev diary to showcase the very start of the project. In 2 weeks time i will be back with a far more in depth look into the programming and engine side of the project and i will be able to go into the major difference for me developing a PC game for the first time after 4 years of Mobile touch Controls!

Thanks for reading!

Dave Bellringer
Lead Programmer
Captain Dinosaur Games

Twitter:
Captain Dinosaur Games: @CaptDinoGames
Dave: @EOFGizmo

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